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Environment / Props for lowpoly Horror Setting

A low poly hand painted environment made for an university game over the course of 2 months, I modelled, uv, textured and baked all the modular environment assets, props and characters. My roles consisted of art lead: 3D modeller, rigger, texture artist, marketing, UI/UX artist & level designer. The game was otimized to run smoothly. The game was made on Unity.

Bathroom

Bathroom

Showers

Showers

Bedroom

Bedroom

Priests Room

Priests Room

Classroom

Classroom

Comms Office

Comms Office

Hallway Staircase

Hallway Staircase

Lantern Rendered / Wireframe (wireframe before triangulation)

Lantern Rendered / Wireframe (wireframe before triangulation)

Backpack Rendered (before triangulation)

Backpack Rendered (before triangulation)